Experts in
Augmented Reality.
Virtual Reality.
Mixed Reality.
Mobile Applications.

After evaluating the educational objectives we develop custom experiences to exceed your expectations.

After evaluating the educational objectives we develop custom experiences to exceed your expectations.

After evaluating the educational objectives we develop custom experiences to exceed your expectations.

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Storytelling
Deploying Experiential Learning methods to immerse the user in your story and brand.
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Gaming
Utilizing embedded Gamification features to increase and continue user engagement.
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Complementing
Focusing on the actual environment and existing content as a complement to the experience.
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Recent Projects
Automobile Driving Museum
El Segundo, Ca
Objective

"I want our guests to sit in this 1970 Dodge Challenger and experience the power and excitement of drag racing it."

"I want our guests to sit in this 1970 Dodge Challenger and experience the power and excitement of drag racing it."

"I want our guests to sit in this 1970 Dodge Challenger and experience the power and excitement of drag racing it."

Development

3 Months

3 Months

3 Months

Strategy

Virtual Simulation

Virtual Simulation

Virtual Simulation

Project Launch

December, 2018 within the Dodge Challenger

December, 2018 within the Dodge Challenger

December, 2018 within the Dodge Challenger

Dreamland Wax Museum
Boston, MA
Objective

"Let's bring some history to life around the Freedom Trail and inside the Museum. History is so much cooler in AR."

"Let's bring some history to life around the Freedom Trail and inside the Museum. History is so much cooler in AR."

"Let's bring some history to life around the Freedom Trail and inside the Museum. History is so much cooler in AR."

Development

3 Months

3 Months

3 Months

Strategy

Scavenger Hunt

Scavenger Hunt

Scavenger Hunt

Project Launch

May, 2018 for iOS and Android

May, 2018 for iOS and Android

May, 2018 for iOS and Android

Mark Twain Statue
hartford, ct
Objective

"Hartford's history is awesome, and I want people to know all about it with a self-guided tour with AR enagagement."

"Hartford's history is awesome, and I want people to know all about it with a self-guided tour with AR enagagement."

"Hartford's history is awesome, and I want people to know all about it with a self-guided tour with AR enagagement."

Development

3 Months

3 Months

3 Months

Strategy

Wayfinding & Experiential Learning

Wayfinding & Experiential Learning

Wayfinding & Experiential Learning

Project Launch

May, 2018 for iOS and Android

May, 2018 for iOS and Android

May, 2018 for iOS and Android

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CREATIVITY
Adding the flair; custom animations, voice-overs, and unique 3D modeling to make the experience.
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FLEXIBILITY
Designed for a single or group experience, with little to no support from staff.
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HARDWARE
Developing experiences compatible with Google Cardboard to Google Glasses, iOS and Android.
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Apollo 11 Mission
Downloadable Demo

This is a virtual reality story-based simulation of the Apollo 11 mission, geared for a younger audience. It's broken into 3 distinct stages; JFK’s briefing, Columbia launch, and the Capsule moon landing. This experience is purposely staged, and the user needs to overcome a challenge in each to progress to the next, until finally placing the flag on the moon. This was developed for the affordable Google Cardboard and to better educate by storytelling and simulation-based learning. Contact us for access.

This is a virtual reality story-based simulation of the Apollo 11 mission, geared for a younger audience. It's broken into 3 distinct stages; JFK’s briefing, Columbia launch, and the Capsule moon landing. This experience is purposely staged, and the user needs to overcome a challenge in each to progress to the next, until finally placing the flag on the moon. This was developed for the affordable Google Cardboard and to better educate by storytelling and simulation-based learning. Contact us for access.

This is a virtual reality story-based simulation of the Apollo 11 mission, geared for a younger audience. It's broken into 3 distinct stages; JFK’s briefing, Columbia launch, and the Capsule moon landing. This experience is purposely staged, and the user needs to overcome a challenge in each to progress to the next, until finally placing the flag on the moon. This was developed for iOS and Android and can be viewed on the affordable Google Cardboard. Contact us for access.

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Location based
Utilizing Geo-Location attributes for a controlled and secure experience.
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Integration
Ability to integrate experiences in most existing mobile applications or websites.
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Everyone
Experiences for all ages and ADA accessible. When everyone plays, we all win.
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